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Old Apr 03, 2008, 12:51 AM // 00:51   #21
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your main need seems to be defensive, in which the Imbagon is much better... however when h&hing the Warrior may prove a bit easier as you make yourself sorta like a tank when everyone else has +100 armor most of the time... and of course playing with a tank and good nukers=god mode in PvE, along with playing with an Imbagon
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Old Apr 03, 2008, 04:09 AM // 04:09   #22
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When did people start talking about Earthshaker again? I brought up ES months ago and got drowned out by all of the DSLASH DSLASH DSLASH people -_-.

The imbagon is better for what you're doing. They're ranged, their adrenaline gain is more consistent, and they get TNTF. Warriors are DPS machines; it's just that DS bars always slot SY because there's no good reason not to.

And what the heck is this "Godmode" label BS? It's a Dslash with SY ... that deserves a ****ing label?
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Old Apr 03, 2008, 07:57 AM // 07:57   #23
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Doesn't seem very Godmode'ish since melee is alot easier to counter than other classes.
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Old Apr 03, 2008, 02:33 PM // 14:33   #24
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Quote:
Originally Posted by Terraban
Personally, I see little reason to take a Warrior now that WY is nerfed.
Paragons are probably better with keeping WY on anyway.
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Old Apr 03, 2008, 02:39 PM // 14:39   #25
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Quote:
Originally Posted by Cathode_Reborn
Doesn't seem very Godmode'ish since melee is alot easier to counter than other classes.
Monks say "hi".
By the way, Paragons are also martial attackers, so counters to melee also have the power to counter Paragons.
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Old Apr 03, 2008, 06:23 PM // 18:23   #26
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not always. melee blocks dont stop paragons
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Old Apr 03, 2008, 08:12 PM // 20:12   #27
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Melee blocks? They're rare.
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Old Apr 03, 2008, 09:51 PM // 21:51   #28
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A warrior's position is determined by where the enemy is, thus you have to hope the other 7 people of the group aren't bad and actually stay within the warrior's bubble.

A paragon's position is determined by... well, nothing. Make sure there is nothing obstructing the spear's flight path and you'll be able to produce SY at a steady pace. It's quite easy to move around to fit the other members of the party within your earshot rather than hoping you have 7 other players who possess common sense. Also when whatever you're attacking dies it's just a matter of clicking on something within spear range to continue adrenaline build up unlike the warrior that has to move towards the next target.
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Old Apr 03, 2008, 10:26 PM // 22:26   #29
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paragons the real c space to victory
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Old Apr 13, 2008, 01:55 PM // 13:55   #30
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Pretty much every class counters warriors since there are so many anti-melee spells, stances and hexes. Hexes are the worst since a Warrior cant remove them without being stuck as a Mesmer secondary, and you're remove rate will be so slow that it still wont be worth it when you're hit with 4 or 5 hexes.
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Old Apr 14, 2008, 01:48 AM // 01:48   #31
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@Vale Todo:
That's what your team is for...
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